

It’s called gaze and it’s indicated by the dragon eyes next to your gauge. After the initial use of Blood of the Dragon, you can extend its effect by attacking with two of your weaponskills: Fang and Claw, as well as Wheeling Thrust.Īt level 70, you’ll get access to an additional effect associated with Dragon Gauge. It increases the potency of your two abilities – Jump/High Jump and Spineshatter Dive. It’s also a great character to play if you’re starting your adventure with Final Fantasy XIV.ĭragoon’s job gauge shows the remaining duration of a special buff called Blood of the Dragon. It’s a good choice for someone who’s new to the DPS role. Overall, Dragoon is easy to pick up and it offers really fun gameplay with significant damage output. In terms of gear stats, you definitely want some Skill Speed, but besides that, your main priorities are Critical Hit and Direct Hit. While the complexity of your rotation is not overwhelming, standing in the right position at all times is a nice mechanic to keep the player engaged in the game. You should be able to learn the basics with relative ease and the reward in the form of your damage output can be more than satisfying.Īt the same time, it’s not braindead either. At the same time, Dragoon is arguably one of the easiest jobs in FFXIV. As long as you’re able to hit your positions and execute on the main combo you should be ending up close to the top of the charts. This job is currently one of the most powerful DPS characters in the game. Dragoons wear plate armors and fight with polearms – different types of spears, lances, halberds et cetera. You can unlock this class in the Lancer’s Guild in Old Gridania. In order to become a Dragoon, you first need to be a level 30 Lancer. Besides that, it’s a really straightforward job with a stable rotation and a really good damage output.īeing one of the original FFXIV jobs, Dragoon has a combat class associated with it. Dragoon is also very reliant on positioning to get as much as possible from their standard combos. It’s a very mobile, acrobatic job that uses jumps to move around and deal damage at the same time. Their weapons and style of combat are inspired by the everlasting conflict between men and dragons. So I appreciate any help you offer me.Dragoons (DRG) are heavy armored melee damage dealers. And in novice network I’ve had people flat out tell me to give up and quit. People in the game haven’t exactly been super helpful up to this point. Am I correct in this? Sorry that I sound like such a noob. Then if that happens I repeat the entire opener and rotation. When we advance to a next mob, I finish off with whatever action would have came next right? Unless the dots fall off. Do I repeat the opener and then go straight into the rotation, or do I simply repeat the rotation? The issue I’m having is per each mob. My second question is this, regarding the opener and the rotation. So I was sitting here and suddenly thought up another question or two while reading this over and watching a video on YouTube…the first question I have and haven’t been able to find an answer…hence why I’m asking you, when someone says a tank buster…am I supposed to split that damage with the tank? Or am I supposed to get my dumb butt out of the way?

You'll find out that all your buffs (Off global cooldowns) will become available again when the raid buffs are back up for the rest of the party. The reason for this is that you want to pump out as much damage as possible when all the parties raid buffs are being used. You only want to use your opener at the beginning of the fight, then you'll move on to the rotation. For them, you should be doing your area of effect rotation, which should be Draconian Fury - Sonic Thrust - Coerthan Torment IIRC whilst using your buffs in-between. If you're playing as any other job, you'll want to stay away from the tank, although there are situations in the endgame stuff where this doesn't apply.įor your second question, the opener will normally be used against bosses only as you won't have the time against groups of enemies (3 or more enemies). In some larger battles (8-man, and 24 man) it can target both the tank and the off-tank (second tank) to share the damage. A tank buster is a large damage attack that is aimed primarily at the tank, which they'll need to use their defensive cooldowns to mitigate it.
